Diablo Soundtrack, Matt Uelmen, 1996
When Blizzard announced Diablo III at BlizzCon 2008, it did so in the simplest possible way. Guitarist Laurence Juber merely had to play the first few chords of the original Diablo’s signature tune. The piece in question, of course, was Matt Uelmen’s immortal “Tristram”. And according to Diablo III lead composer Russell Brower, “over 10,000 people in the room knew EXACTLY what was coming”. Such is the power of a truly classic soundtrack cue: it can become the quickest and most memorable shorthand for the game or film it accompanied. That makes it all the more remarkable that it took fifteen years for this piece – and the rest of Diablo’s music – to receive a soundtrack release.
It is hardly surprising that “Tristram” remains so fondly remembered by millions of players. In short, Uelmen’s piece is a masterpiece of subtly evoked atmosphere. Those opening strummed guitar chords usher in music that remains fascinating for the ambiguity and complexity of its mood.
Indeed, like the rest of the Diablo soundtrack, “Tristram” alludes to danger while keeping it just out of reach, lurking in shadow, never fully revealed, difficult to identify, yet constantly present and inescapable. Key to the cue’s success is Uelmen’s astonishing inventiveness in the way he manipulates his guitar material. With constant virtuosity, he bends those guitar lines into surprising dissonances and off-kilter fade-outs that repeatedly catch the listener off guard. Combined with a tasteful orchestral backdrop that adds both foreboding and sorrow, the result is a classic piece of game music that offers a piercing glimpse into the mood and psychology of a haunted place.
Much has been written about the way “Tristram”’s guitar-centred writing and sombre mood depart from more conventional orchestral fantasy scoring. According to Uelmen, this individual approach arose naturally from the influence of one band he felt captured a mystic, medieval atmosphere: Led Zeppelin, and particularly their third album, with its strong folk inflections. But even if “Tristram” hears Uelmen channelling Jimmy Page’s characteristic layering of guitar parts, it remains a spectacular achievement to write a piece that rivals Led Zeppelin’s finest folk material while giving it such a distinctive, spooky, unsettling twist.
Of course, there is more to the Diablo soundtrack than “Tristram” alone. One must not forget the dungeon tracks. Much more abstract than “Tristram”, these pieces are equally potent as mood setters, even if they are not quite as inventive. What they share with that famous cue is their determination to avoid the standard musical fantasy template, albeit by different means. There is no trace here of heroism or romanticism. These dungeon tracks are given over entirely to stark horror.
To that end, Uelmen deploys a number of familiar horror techniques throughout the Diablo soundtrack: deep, droning cellos and double basses; unsettling, whining violin glissandi, especially prominent in “Catacombs”; wordless vocals ranging from distant choral presences to eerie moans; and pounding percussion that seems to echo up from the dungeon depths. Yet two things elevate Diablo far above the rank of a merely derivative horror score. First, despite their relative minimalism, all of the dungeon cues develop meaningfully over time. They patiently unfurl their slow-burning tension until the listener has been properly drawn into their sinister world. The ingredients may be familiar, but Uelmen deploys them with enough conviction and imagination to produce music that at times borders on twisted sound collage.
The second crucial element in Uelmen’s formula is his incorporation of rock influences. Rarely heard in Western fantasy games at the time, these touches work wonders for Diablo’s chilling atmosphere, which becomes even more alienating through the tension between rock and orchestral sonorities. The stomping drum patterns in “Dungeon” and “Catacombs” lend those tracks both nervous energy and outright malice. Unsurprisingly, the score’s more contemporary elements point back towards a genre long preoccupied with doom and gloom. Uelmen draws here on Gothic rock, especially in its early-1980s form. “Caves”, for instance, feels like a striking throwback to early Killing Joke. A huge percussion beat drives the cue forward with tribal energy and obsessive focus, while distorted electric guitars gnaw away at the music’s surface.
The Diablo soundtrack shows Uelmen discovering a way to marry guitars, electronics, and orchestra unlike anything any other Western game composer had achieved before him. And while Diablo remains his most monochrome score, it already bears the hallmarks of all his later work. Chief among them is a masterful handling of shifting textures, created through genre-bending instrumental combinations and studio manipulation. At their best, these qualities bend Uelmen’s music into elusive, otherworldly dreamscapes that remain perpetually fascinating.
Tristan Blanchard says
“There’s no trace of heroism or romanticism found on these dungeon tracks – only stark horror.”
This couldn’t be more true ! 😀
And I agree with you, this is what makes the Diablo music so perfect.
I fell in love with this soundtrack so much, this is one of the first I started listening outside the game (I remember downloading some MP3 files on eDonkey, back in 2000 or 2001, as soon as I could).
Ironically, “Hell” feels a bit underwhelming to me, compared to the other compositions. I find it funny that you didn’t mention this track in your review, maybe you feel the same about this one ^^
Anyway, the constant anguish and fear the player is experiencing through the music is what made me addicted to it. As much as I like the Diablo II Soundtrack, it didn’t manage to convey the same darkness. Maybe because the game is made of much more open areas than the first one, therefore being less oppressive, IMO.
I must say your review pays the homage this soundtrack deserves. I would love to read your take on the Diablo II soundtrack as well. Maybe this is planned in the future 😛
Simon Elchlepp says
Glad we agree on the scores merits! 🙂 Yes, I find Diablo a really interesting stylistic contrast to most other fantasy scores (both Western and Eastern) that often play by the same genre formulas. Diablo really finds a novel approach, from the Led Zeppelin inspiration of the “Tristram Theme” to the gothic rock/horror of the dungeon cues. It’s easy to see how the score became so iconic and stuck in gamers’ minds by creating such an intense, memorable atmosphere.
Thank you for the trip down memory lane – I remember using eDonkey as well around that time for the same purpose, when it was so much more difficult to listen to game music outside of the game and any score you could find was an exciting discovery. And yes, I wasn’t overwhelmed by “Hell” either.
Yes, I wasn’t as big a fan of Diablo II either. I enjoyed parts of it (despite the change of mood from Diablo), but I think Matt Uelmen perfected this sort of impressionistic, flowing orchestral style on Torchlight II (reviewed on this website) – and then took it to the next level – more abstract and ambient, but absolutely fascinating – with Hob (also reviewed). Now, if only there was a score release for Torchlight III…
Tristan Blanchard says
I played Torchlight and Torchlight II for some time, but I can’t really remember their soundtrack (shame on me). I will have to give it another try, good thing the scores are included in your reviews ^^
Never tried Hob, and never listened to the soundtrack either. Now that I think about it, knowing how much I love Matt Uelmen’s early works, I don’t get why I still haven’t listened to the rest.
Dain Jones says
After years of wondering, I finally googled my question of “Did Diablo 1 sample goth band Specimen’s music for its theme?
I was a bit surprised to find out that nobody seems to have thought so, so I played your copy of the Diablo Tristram theme here to double check. Granted, it’s not quite as identical as I remembered from when I played the game in the mid-90’s (good times!), but it still sounds quite similar to the opening chords of Specimen’s 1983 song Returning From a Journey. Check it out on Youtube for yourself. Is there any chance Uelmen had a part of their song bouncing around in his head when he made this?