The Greatest Game Music

Reviews of truly outstanding game music

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Battletoads in Battlemaniacs Soundtrack (Sega Master System) – Review

Battletoads in Battlemaniacs Soundtrack

Battletoads in Battlemaniacs Soundtrack (Sega Master System), Matt Furniss / David Wise, 1994

There aren’t a lot of Sega Master System ports of SNES games. There are even fewer ports where the Master System soundtrack improves on the SNES original. And if that score emerges from what was an unfinished release, we might be dealing with a minor miracle. Or maybe such a lucky outcome wasn’t entirely unpredictable. After all, it was Matt Furniss (working with Shaun Hollingworth under the Krisalis moniker) who ported the Battletoads in Battlemaniacs SNES score.

The Master System port of Battletoads in Battlemaniacs has a chequered history. The game – ported by Syrox Developments – was scheduled for a European release in 1994 through Virgin Interactive. The game had progressed far enough that at least two reviews of it were published in UK gaming magazines. However, Virgin Interactive cancelled the release for unknown reasons. At a later stage, the game saw the light of day in Master System-loving Brazil through Tec Toy. However, it’s not clear whether that release took place in 1994 or 1996.

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Tagged With: 1994, Battletoads (Franchise), Beat'em Up, Chiptune/Retro, David Wise, Matt Furniss, Rare, Sega Master System, Syrox Developments

Battletoads Soundtrack (Arcade) – Review

Battletoads Soundtrack (Arcade)

Battletoads Soundtrack (Arcade), David Wise, 1994

The final entry in the Battletoads franchise also happens to be one of its less well-known ones. Electronic Arts made a rare attempt at releasing an arcade game, publishing Battletoads as a coin-op, three-player beat’em up. It’s hard to say how successful or not the game was, but no console ports ever saw the light of day. And so, three years after the release of the original NES Battletoads game, the franchise was laid to rest – at least until E3 2018.

The fact that the arcade Battletoads didn’t seem to have made any waves is a bit of a shame. According to both reviewers of the arcade title and the 2015 Rare Replay re-release, this Battletoads game might well have been the strongest entry in the franchise. In a departure from previous Battletoads titles, this game skipped any genre-hopping (no more platforming and speed biking) and only focused on the brawling elements. This made for a less adventurous, but more focused game. Battletoads was also enhanced by great graphics that ramped up the cartoonish violence that had always been part of the franchise – but usually in fairly tame fashion. This time however, Rare was clearly happy to work outside of the limits set by Nintendo’s content policy. The result played like a test run for Conker’s Bad Fur Day, with plenty of blood, swearing and crude jokes.

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Tagged With: 1994, Arcade, Battletoads (Franchise), Beat'em Up, David Wise, Rare, Rock/Metal

Donkey Kong Country Soundtrack (SNES) – Review

Donkey Kong Country Soundtrack

Donkey Kong Country Soundtrack (SNES), Robin Beanland / Eveline Fischer / David Wise, 1994

It’s probably safe to say that Donkey Kong Country was always destined to be a blockbuster. What set the game on course for domination of the 1994 Christmas season were its ground-breaking graphics. More than nine million sold copies later, Donkey Kong Country had become a milestone in gaming history.

While it was the game’s quasi-3D graphics that made waves back in 1994, what has arguably aged better is the Donkey Kong Country soundtrack. For the first time in Rare’s history, David Wise was joined by co-composers: Eveline Fischer (now Novakovic) and Robin Beanland. The latter’s contribution only extended to one track (“Funky’s Fugue”) that Wise converted to run on the SNES. Fischer – recently graduated from college – on the other hand contributed seven compositions. The soundtrack was one of the very first Western game scores to receive a commercial release – on both sides of the Pacific.

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Tagged With: 1994, David Wise, Donkey Kong Country (Franchise), Eveline Fischer, Mixed Music Genres, Platformer, Rare, Robin Beanland, SNES

Little Big Adventure Soundtrack – Review

Little Big Adventure Soundtrack

Little Big Adventure Soundtrack, Philippe Vachey, 1994

Little Big Adventure is probably one of the most fondly-remembered PC games of the 1990s. A resounding commercial success, Little Big Adventure maintains a steadfastly loyal fan base decades after its release. That has a lot to do with the sheer amount of charm and personality that developer Adeline Software managed to fill Little Big Adventure with. Other innovations like the game’s open-ended world and novel 3d perspective helped turn this action adventure into a genre classic.

Just as fondly remembered as the game is the Little Big Adventure soundtrack, and for good reason. In short, after Wing Commander and Ultima: Worlds of Adventure 2 – Martian Dreams, Little Big Adventure was the next big step forward for Western orchestral game music. It came from a somewhat unexpected source. Self-taught composer Philippe Vachey had only worked on a few French computer game scores before Little Big Adventure. His most notable score was Alone in the Dark, even if the music was less effective outside of the game.

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Tagged With: 1994, Adeline Software, Adventure, Little Big Adventure (Franchise), Orchestral, PC, Philippe Vachey

Shien’s Revenge Soundtrack – Review

Shien's Revenge Soundtrack

Shien’s Revenge Soundtrack, Akihiko Mori, 1994

In retrospect, the Super Scope seems like one of the more bizarre peripherals designed for the SNES – particularly considering how hard Nintendo tried to cultivate a family-friendly image during the era of the 16-bit console wars. Exactly how many parents would have been pleased to see their offspring in front of the TV with a bazooka-like contraption is anyone’s guess. Arguably though, if there was a genre that benefited from the Super Scope’s controls, it was rail shooters, with their static field of view and necessity to quickly and precisely move the cursor around the screen.

One of the better received rail shooters on the SNES was Shien’s Revenge (despite what must rank as possibly the most boring cover art in the console’s history). Sending players through various locations and time zones, Shien’s Revenge’s colourful visuals managed to stave off some the monotony caused by the repetitive gameplay. For the game’s score, developer Almanic approached game sound company MINT. And this is where things become a bit confusing when we try to identify who composed the music for Shien’s Revenge.

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Tagged With: 1994, Akihiko Mori, Almanic, First-Person Shooter, Mixed Music Genres, SNES

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