The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
  • Composers
  • Companies
  • Platforms
  • Franchises
  • Music Genres
  • Game Genres
  • Years

Chrono Trigger Soundtrack

Chrono Trigger Soundtrack

Chrono Trigger Soundtrack, Noriko Matsueda / Yasunori Mitsuda / Nobuo Uematsu, 1995

Yes, they don’t make them like they used to. Consider how Chrono Trigger, one of the greatest RPGs of all time, came about more or less by chance – not something you would see in today’s world of multi-million dollar productions that need to please stakeholders. Hironobu Sakaguchi (creator of Final Fantasy), Yuji Horii (creator of Dragon Quest) and Akira Toriyama (creator of Dragon Ball and Dragon Quest character designer) attended a computer graphics convention in the US. There, they got talking about their work in console RPGs, started to trade ideas back and forth – and the result was the appropriately titled “Project Dream”, spearheaded by a true all-star team. However, equally as important was the work of a relative industry newcomer – Masato Kato, who would write the script for one of the stranger and more mind-bending SNES RPG narratives out there. [Read more…]

Tagged With: 1995, Chrono (Franchise), Mixed Music Genres, Nobuo Uematsu, Noriko Matsueda, RPG, SNES, Square, Yasunori Mitsuda

Descent Soundtrack (Mac)

Descent Soundtrack

Descent Soundtrack (Mac), Johann Langlie / Brian Luzietti / Larry Peacock / Jim Torres / Tim Wiles, 1995

Among the titles that ushered in the new era of 3D gaming during the mid-1990s, Descent sometimes gets a bit overlooked. Two years after Doom, Descent took the visualisation of three-dimensional spaces in video games to the next level. Through the framework of a space flight simulator, Parallax Software gave players six degrees of freedom to shoot their way through a series of off-world mines. Another first was the use of (almost) exclusively 3D graphics – instead of bitmaps – to depict the game’s world. It was no wonder that Descent could pull off such technical feats – its co-creators Mike Kulas and Matt Toschlog had previously worked on another revolutionary 3D title: Ultima Underworld. Critical acclaim and strong sales figures rewarded Parallax Software’s daring, leading to several ports and sequels – and enough fan devotion to crowdfund a prequel decades later!

[Read more…]

Tagged With: 1995, Brian Luzietti, First-Person Shooter, Jim Torres, Johann Langlie, Larry Peacock, Mac, Mixed Music Genres, Parallax Software, Tim Wiles

Donkey Kong Country 2: Diddy’s Kong Quest Soundtrack (SNES)

Donkey Kong Country 2: Diddy's Kong Quest Soundtrack

Donkey Kong Country 2: Diddy’s Kong Quest Soundtrack (SNES), David Wise, 1995

While Donkey Kong Country remains the most historically important (and best-selling) entry in the franchise, it is Donkey Kong Country 2: Diddy’s Kong Quest that is usually most fondly remembered among gamers. Polished and bursting at the seams with ideas, Diddy’s Kong Quest remains one of the best 2d platformers ever created.

[Read more…]

Tagged With: 1995, David Wise, Donkey Kong Country (Franchise), Mixed Music Genres, Platformer, Rare, SNES

Heroes of Might and Magic Soundtrack (PC)

Heroes of Might and Magic Soundtrack

Heroes of Might and Magic Soundtrack (PC), Paul Romero, 1995

Few game scores start with a gesture as confident as the Heroes of Might and Magic soundtrack. Opening “Barbarian (Theme for Louis XIV)”, a harpsichord presents an almost rushing motif that already creates a dense soundscape. But clearly, the composer wants to take things further. Soon, a growing number of instruments join the harpsichord figure, playing the motif as a fugue. This continues until a whopping five different voices simultaneously perform in counterpoint. The resulting passage is of a structural complexity not previously encountered in Western game music.

[Read more…]

Tagged With: 1995, Might and Magic (Franchise), New World Computing, Orchestral, Paul Romero, PC, Simulation/Strategy

I Have No Mouth, and I Must Scream Soundtrack

I Have No Mouth, and I Must Scream Soundtrack

I Have No Mouth, and I Must Scream Soundtrack, John Ottman, 1995

Point-and-click adventure games arguably reached the peak of their popularity during the mid-1990s. Not surprisingly, this period also saw the genre daring to branch out into previously untapped, darker subject matter – although whether this was always handled with the necessary maturity and taste is up for debate. The best known example of these edgier adventure games might be Sierra’s Phantasmagoria, but arguably more confronting and thought-provoking was I Have No Mouth, and I Must Scream.

[Read more…]

Tagged With: 1995, Adventure, John Ottman, Orchestral, PC, The Dreamers Guild

Mystic Ark Soundtrack

Mystic Ark Soundtrack

Mystic Ark Soundtrack, Akihiko Mori, 1995

Scarcity and nostalgia can have a powerful effect when working hand in hand – just take Mystic Ark. A representative of a particularly popular genre amongst retro game fans – the 16-bit RPG – Mystic Ark’s status was elevated further by the dual facts that it was released towards the end of the SNES’ lifespan and only in Japan. Was this one of the great untranslated SNES gems like Star Ocean and Tales of Phantasia that pushed the hardware and its beloved pixel art to its limits?

[Read more…]

Tagged With: 1995, Akihiko Mori, Mixed Music Genres, Mystic Ark (Franchise), Produce, RPG, SNES

Phantom 2040 Soundtrack (Sega Genesis)

Phantom 2040 Soundtrack

Phantom 2040 Soundtrack (Sega Genesis), Matt Scott / Burke Trieschmann, 1995

Phantom 2040 probably never stood a chance. Firstly, it was released towards the end of the 16-bit era on SNES and Sega Genesis. Secondly, it was based on the TV series spin-off of a comic book licence that wasn’t hugely popular to begin with. It was no surprise then that Phantom 2040 was largely ignored by gamers – but it did find some traction amongst contemporary reviewers. And over the years, the game’s reputation only seems to have grown. With its ambitiously non-linear, Metroidvania-style level design, Phantom 2040 is now widely regarded as a forgotten gem of the SNES and Genesis game libraries.

[Read more…]

Tagged With: 1995, Action Adventure, Burke Trieschmann, Electronic, Matt Scott, Sega Genesis, Viacom New Media

Red Alarm Soundtrack

Red Alarm Soundtrack

Red Alarm Soundtrack, Ken Kojima, 1995

Of course, hindsight is everything, so it’s easy to marvel now at how Nintendo thought that a console as clunky and inherently limited as the Virtual Boy could ever succeed. In defence of Nintendo and Virtual Boy creator Gunpei Yokoi, the console ultimately shipped in a downscaled version, as Nintendo shifted its attention and resources to the Nintendo 64 halfway through the Virtual Boy’s development. The story of the Virtual Boy was ultimately a short one, with only 770,000 copies sold worldwide and the platform discontinued after less than a year.

[Read more…]

Tagged With: 1995, Chiptune, Ken Kojima, Shoot'em Up, T&E Soft, Virtual Boy

Secret of Evermore Soundtrack

Secret of Evermore Soundtrack

Secret of Evermore Soundtrack, Jeremy Soule, 1995

It’s fair to say that a game like Secret of Evermore would meet with less hostility these days. The thought of a Western console RPG is no longer an affront to gamers raised on Japanese genre products. Back in 1995 though, what many Square fans in the Western hemisphere wanted was a localised Secret of Mana 2 / Seiken Densetsu 3. What they didn’t look for was a down-to-earth alternative to JRPGs’ heroic melodramatics. Especially if it was littered with fictional pop culture references and had a metaphysical, light-hearted tongue-in-cheek approach.

[Read more…]

Tagged With: 1995, Jeremy Soule, Orchestral, RPG, SNES, Square

Shiren the Wanderer Soundtrack (SNES)

Shiren the Wanderer Soundtrack

Shiren the Wanderer Soundtrack (SNES), Koichi Sugiyama, 1995

It’s a bit surprising that it took publisher Enix a full seven years to create spin-off games for its monstrously successful Dragon Quest franchise. Enix’ first attempt to widen the Dragon Quest universe was 1993’s Torneko no Daibouken: Fushigi no Dungeon for the SNES. The game was successful enough to kickstart its own franchise: Mystery Dungeon. The next entry in this burgeoning series was Mystery Dungeon: Shiren the Wanderer, again released on the SNES. One of the system’s few roguelikes – replete with randomly generated levels and a punishing difficulty level – Shiren the Wanderer sold sufficient copies to create yet another franchise of its own. Looking to put their own creative stamp on the Mystery Dungeon series, developer Chunsoft differentiated the game from its Dragon Quest brethren by setting it in a fantasy version of feudal Japan.

[Read more…]

Tagged With: 1995, Chunsoft, Koichi Sugiyama, Orchestral, RPG, Shiren the Wanderer (Franchise), SNES

Skeleton Krew Soundtrack (Sega Genesis)

Skeleton Krew Soundtrack

Skeleton Krew Soundtrack (Sega Genesis), Nathan McCree, 1995

Games released at the end of a console’s life cycle often end up somewhat lost to the ravages of time – not entirely forgotten by posterity maybe, but still mostly passed over for the incoming generation of new platforms. Core Design‘s Skeleton Krew (we’re deep in the midst of 1990s edginess) is one such title. An isometric shooter for the Sega Genesis, Amiga and Amiga CD32, Skeleton Krew failed to elicit much interest from gamers and reviewers back in 1995. Its gameplay featured few innovations, while Skeleton Krew’s six levels meant the fun was over fairly quickly. The game’s one standout feature was its presentation (once you looked past Skeleton Krew’s slightly desperate attempt to be all dark, violent and gritty). Creative use of the Amiga and Genesis’ colour palettes, highlighting the surreal H.R. Giger-inspired bio-mechanical artwork, set the game apart from the competition.

[Read more…]

Tagged With: 1995, Core Design, Electronic, Nathan McCree, Run and Gun, Sega Genesis

Zhadnost: The People’s Party Soundtrack

Zhadnost: The People's Party Soundtrack

Zhadnost: The People’s Party Soundtrack, David Govett / Joe McDermott / Weston Phelan / George Sanger, 1995

Zhadnost: The People’s Party is one of those games that could have only emerged in the mid-1990s – that heady time when CD-ROM technology was still fairly new and game developers were trying to figure out what do with it. Often enough, the extra storage space would simply be filled up with a Red Book audio soundtrack (The Terminator). Other developers discovered their cinematic ambitions and turned their games into wannabe-movies and full motion video bonanzas. Zhadnost: The People’s Party more or less follows that second approach, but it uses FMVs to realise its very particular vision of a whacko communist game show whose contestants compete for their freedom after having been kidnapped by the totalitarian nation of Bizarrnia. Yes, they don’t make them like they used to.

[Read more…]

Tagged With: 1995, 3DO, David Govett, George Sanger, Joe McDermott, Puzzle, Rock/Metal, Studio 3DO, Weston Phelan

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