The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
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Dragon Quest V Soundtrack (PlayStation 2)

Dragon Quest V Soundtrack

Dragon Quest V Soundtrack (PlayStation 2), Koichi Sugiyama, 2004

Considering just how big the Dragon Quest franchise has always been in Japan, it was a bit of surprise to only see it landing on the SNES in 1992 – maybe the last big 8-bit franchise to make the jump. Of course, once Dragon Quest V was released, it was another massive success for Chunsoft and Enix, selling 2.8 million copies on the SNES. Add in sales of its remakes (PlayStation 2 in 2004, Nintendo DS in 2008 and mobile phones in 2014) and the figure exceeds six million units.

For a franchise that has a reputation for not changing much from instalment to instalment, Dragon Quest V does try some interesting things. First and foremost, there’s the way its narrative is structured, covering thirty years of the main protagonist’s life, from birth to the point when he is married and has a family. And while Dragon Quest V didn’t invent the idea of collecting monsters (the Megami Tensei series had been there first), it was still a relatively novel concept that would soon become ubiquitous via the Pokémon franchise.

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Tagged With: 2004, Chunsoft, Dragon Quest (Franchise), Koichi Sugiyama, Orchestral, PlayStation 2, RPG

EverQuest II Soundtrack

EverQuest II Soundtrack

EverQuest II Soundtrack, Laura Karpman, 2004

In some ways, EverQuest II ended up between a rock and a hard place. Its predecessor EverQuest – together with Ultima Online – had established the genre of MMORPGs as we know them today. That meant that expectations for EverQuest II were high, to say the least. To the credit of developer Sony Online Entertainment, they released a product that was polished, accessible and among the best MMORPGs released up to that point. It just wasn’t the kind of quantum leap that EverQuest had been. And then World of Warcraft landed and changed MMORPGs forever. EverQuest II was ultimately far from a commercial flop – it did peak at 325,000 subscribers – but it didn’t stand a chance against World of Warcraft and the millions of subscribers it attracted. Still, EverQuest II retained a dedicated fan base, with the sixteenth expansion Reign of Shadows released in 2020, fourteen years after the base game’s release.

The developers put significant emphasis on the game’s audio – several reviewers commented on the impressive amount of recorded speech, delivered by high-profile actors such as Christopher Lee and Heather Graham. For the EverQuest II soundtrack, Sony turned to Laura Karpman. Karpman, making her game score debut, was an intriguing choice. A classically trained composer and jazz performer, Karpman had written for the concert hall, but also for film, television and theatre. By the time she worked on EverQuest II, she had already gathered several Emmy Award wins and nominations, with her biggest assignment being the score for Steven Spielberg’s TV series Taken. EverQuest II was the beginning of a productive career in video games for Karpman, while she continued her work in various other media. Meanwhile, in 2016 she became the first woman elected to the music branch of The Academy of Motion Picture Arts and Sciences Board of Governors.

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Tagged With: 2004, Laura Karpman, Orchestral, RPG, Sony Online Entertainment

Taikou Risshiden V Soundtrack

Taikou Risshiden V Soundtrack

Taikou Risshiden V Soundtrack, unknown composer, 2004

There’s no doubt that Koei’s most prominent franchises of historical war simulations are Romance of the Three Kingdoms and Nobunaga’s Ambition – both of them spanning several dozen games and ports. However, Koei worked through this particular subject matter in other games as well, for example the Taikou Risshiden titles. The first game in this particular franchise – almost unknown outside of Japan – was released in 1992 for PC-98, Super Nintendo and Sega Genesis. The series continued up until Taikou Risshiden V, which saw the light of day in 2004 – and apparently concluded the franchise. The Taikou Risshiden games set themselves apart from other Koei history simulations through their sandbox-style gameplay that gave players greater freedom in choosing their path to victory. For example, available job classes included not just samurai but also pirates, merchants and blacksmiths, while gamers were free to roam the game’s world at their leisure.

Musically speaking, the Taikou Risshiden franchise had always held promise, but ultimately failed to make waves – despite renowned anime composer Michiru Oshima scoring the first game in the series early in her career. Finally, the Taikou Risshiden V soundtrack managed to unlock the potential that lay dormant in these games, producing one of the best orchestral PS2 scores that charms listeners with an exquisite wealth of melodies and colours. Unfortunately, there’s no information in the English-speaking parts of the internet about who composed the music – and while the game’s Wikipedia page details a score album, such a release isn’t confirmed by any other sources such as VMGdb.

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Tagged With: 2004, KOEI, Orchestral, PC, PlayStation 2, Simulation/Strategy

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