The Greatest Game Music

Reviews of truly outstanding game music

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Afrika Soundtrack

Afrika Soundtrack

Afrika Soundtrack, Wataru Hokoyama, 2008

You wouldn’t necessarily expect that one of the best orchestral game scores of the new millennium was written for what’s essentially a photography simulator. But that’s precisely what Afrika, an early PS3 title, achieved. The game itself garnered a fair amount of pre-release hype. The prospect of traversing the majestic landscapes of the African steppes and carefully ligning up shots of its exotic animal inhabitants had a fair amount of gamers and bloggers excited at the prospect of this relatively fresh gameplay idea. Ultimately though, Afrika’s reviews were fairly polarised. Some critics enjoyed the languorous gameplay, while others felt the game lacked substance.

Thankfully, there was little such ambivalence about the quality of the Afrika soundtrack – despite its scarcity. The score was only available as a pack-in bonus when purchasing the game, presented both on CD and in Dolby 5.1 on a supplementary DVD. Still, word among film music bloggers quickly spread, each new review praising the quality of Wataru Hokoyama’s creation. In the end, Afrika won Best Video Game Score at the 2008 Hollywood Music Awards, as well as three Game Audio Network Guild Awards.

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Tagged With: 2008, Orchestral, PlayStation 3, Rhino Studios, Simulation/Strategy, Wataru Hokoyama

Nanostray 2 Soundtrack

Nanostray 2 Soundtrack

Nanostray 2 Soundtrack, Manfred Linzner, 2008

Manfred Linzner remains one of Western game music’s better kept secrets – although his scores deserve to be much better known. His work particularly turned heads with the Game Boy Advance scores for Iridion 3D and Iridion II – and not just because of their catchy melodies. These scores were technical marvels, proving one could create high-quality sound on a console infamous for its lacking audio capabilities. Fortunately, the Iridion scores have seen an excellent release through a widely available arrange album. However, the vast majority of Linzner’s discography – including excellent work like Fix & Foxi 1 – Episode 1: Lupo – remains commercially unavailable.

Enter the Nano collection – a digital soundtrack bundle that includes the full scores for the four titles in the Nano shoot’em up franchise, as well as another very strong arrange album. Among the original scores included in this release, Linzner’s Nanostray 2 soundtrack is the strongest work. Significantly more fully-fledged and varied than its predecessor, Nanostray 2 closely mirrors the game in its general character. It doesn’t greatly innovate on tried-and-true shmup genre formulas, but polishes its components to an impressive degree.

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Tagged With: 2008, Electronic, Manfred Linzner, Nintendo DS, Shin'en Multimedia, Shoot'em Up

Shiren the Wanderer 3 Soundtrack (Wii)

Shiren the Wanderer 3 Soundtrack

Shiren the Wanderer 3 Soundtrack (Wii), Hayato Matsuo, 2008

The Shiren the Wanderer franchise is one of those video game series that has generated a surprising number of titles, despite never being blessed with outstanding sales numbers. Upon its release in Japan in 2008, Fushigi no Dungeon: Fuurai no Shiren 3: Karakuri Yashiki no Nemuri Hime was the seventh game in the long-running franchise of roguelikes. Making matters rather confusing, in 2010 Atlus USA released the game in the USA as Shiren the Wanderer (not to be confused with the 1995 SNES original). For the purpose of this review, we’ll stick with Shiren the Wanderer 3. Like more or less all other Shiren the Wanderer titles, the game generated respectable reviews and decent sales, without leaving a particularly strong impression either way. What a number of reviewers did remark upon was that the game’s difficulty had been toned down somewhat from its predecessors, making this a more accessible entry in the franchise.

While the first Shiren the Wanderer game had been blessed by what is Koichi Sugiyama’s best work outside of the Dragon Quest series, Hayato Matsuo had taken over franchise scoring duties since 2001’s Shiren the Wanderer GB2. For that score as well as on 2002’s Fushigi no Dungeon: Fuurai no Shiren Gaiden: Onna Kenshi Asuka Kenzan, Matsuo had relied extensively on material previously written by Sugiyama. Matsuo took a more individualistic approach on the Shiren the Wanderer 3 soundtrack, which features only a few reprises of Sugiyama’s melodies. The score came at a fortuitous time for Matsuo, hot on the heels of his magnum opus Hellsing Ultimate. Unfortunately, no soundtrack release has been forthcoming for Shiren the Wanderer 3 – maybe developer Chunsoft was wary of releasing a four disc-album for a Wii title that hadn’t been a commercial smash hit.

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Tagged With: 2008, Chunsoft, Hayato Matsuo, Mixed Music Genres, RPG, Shiren the Wanderer (Franchise), Wii

The Abbey Soundtrack

The Abbey Soundtrack

The Abbey Soundtrack, Emilio de Paz, 2008

A murder in a Medieval monastery? A wise monk, accompanied by a young, inexperienced companion, investigating the crime? It’s hard not to assume that The Abbey’s plot was more than a bit influenced by Name of the Rose. Then again, it’s an intriguing, still original enough set up for an adventure game. The Abbey wasn’t as well received as Name of the Rose though, with reviewers handing out mostly middling scores.

Where The Abbey differed most clearly from its obvious inspiration was in its surprisingly sumptuous soundtrack. James Horner had scored Name of the Rose with a low-key, largely synthetic soundtrack that divided film music fans. The The Abbey soundtrack takes an almost diametrically opposed approach. The score utilises a full live orchestra, organ and two choirs (male and boys) to create the sort of gloriously melodic bombast one would expect from a historic movie epic, rather than from a relatively obscure adventure game. The surprise is even greater when one considers that composer Emilio de Paz wrote this outstanding score while also working on The Abbey as project leader and lead designer.

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Tagged With: 2008, Adventure, Alcachofa Soft, Emilio de Paz, Orchestral, PC

Turning Point: Fall of Liberty Soundtrack

Turning Point: Fall of Liberty Soundtrack

Turning Point: Fall of Liberty Soundtrack, Michael Giacchino, 2008

No doubt, Michael Giacchino‘s body of work includes some of game music’s best and most influential orchestral scores. Specifically, it’s the Medal of Honor soundtracks that secured his name in the annals of game soundtracks. However, Giacchino’s most fascinating and curious work of game music is another one: the Turning Point: Fall of Liberty soundtrack.

It’s surprising to see how little attention this score has attracted. Of course, the easiest explanation is the score album’s rarity. Never available commercially, the album came as a bonus item of the game’s Xbox 360 collector’s edition. Another reason why the Turning Point: Fall of Liberty soundtrack disappeared from view is the game’s commercial failure. But the most intriguing explanation for the obscurity of Giacchino’s work for Turning Point is the unusual nature of its sound world – both when compared with Giacchino’s other game scores, and Western game soundtracks in general. This is Giacchino at his most experimental and acerbic – both across his game and film scores.

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Tagged With: 2008, First-Person Shooter, Michael Giacchino, Orchestral, PC, PlayStation 3, Spark Unlimited, XBox 360

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