Catacomb Snatch Soundtrack, C418 / anosou, 2012
Delivering under intense pressure can be a great conduit for creativity. For proof, look no further than the Catacomb Snatch soundtrack. The game itself came about as part of the “Humble Bundle Mojam”. This was a 60-hour event that saw indie developers creating a new game from scratch. To determine Catacomb Snatch’s theme, developer Mojang AB combined the most and least voted categories in an online poll they ran. That way, Catacomb Snatch turned out as an RTS/Shoot’em up game with an unlikely Steampunk-Ancient Egypt theme.