The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
  • Composers
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Atlantis: The Lost Tales Soundtrack

Atlantis: The Lost Tales Soundtrack

Atlantis: The Lost Tales Soundtrack, Pierre Estève / Stéphane Picq, 1997

By the second half of the 1990s, French developer Cryo Interactive had found its niche: lavishly produced, Myst-style adventure games. The reception of these titles amongst critics remained somewhat ambivalent, but there’s no denying that Cryo’s approach was effective. Their most significant success might well have been Atlantis: The Lost Tales. Reviewers praised Atlantis’ visuals and intense atmosphere, bolstered by panoramic 360-degree first-person views of the pre-rendered environments and significant amounts of pre-recorded speech. At the same time, perceived gameplay flaws once again often resulted in average scores. That didn’t stop the game from selling more than 300,000 copies by late 1998, starting a franchise that would generate four more titles in future years and outlast Cryo itself.

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Tagged With: 1997, Adventure, Cryo Interactive, Mixed Music Genres, PC, Pierre Estève, Stéphane Picq

Dune Soundtrack (PC)

Dune Soundtrack

Dune Soundtrack (PC), Stéphane Picq, 1992

It feels like early media adaptations of Frank Herbert’s sci-fi epic Dune were doomed to run into equally epic troubles during their production. There’s, of course, the convoluted story of how Dune finally reached cinema screens in 1984 after more than a decade of failed attempts, only to disappoint at the box office and alienate its director. The first video game adaptation of Dune equally struggled to actually see the light of day – to the point where publisher Virgin Games cancelled the game (and launched the development of what would become Dune II), only to find out later that Cryo Interactive had secretly continued work on Dune. Thankfully, there was a happy ending to the story. Due to its innovative mix of adventure and strategy elements, Dune became a commercial hit, with 300,000 units sold by 1997, paving the way for Cryo’s expansion and prolific output throughout the 1990s.

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Tagged With: 1992, Cryo Interactive, Dune (Franchise), Electronic, PC, Simulation/Strategy, Stéphane Picq

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