The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
  • Composers
  • Companies
  • Platforms
  • Franchises
  • Music Genres
  • Game Genres
  • Years

Atlantis: The Lost Tales Soundtrack

Atlantis: The Lost Tales Soundtrack

Atlantis: The Lost Tales Soundtrack, Pierre Estève / Stéphane Picq, 1997

By the second half of the 1990s, French developer Cryo Interactive had found its niche: lavishly produced, Myst-style adventure games. The reception of these titles amongst critics remained somewhat ambivalent, but there’s no denying that Cryo’s approach was effective. Their most significant success might well have been Atlantis: The Lost Tales. Reviewers praised Atlantis’ visuals and intense atmosphere, bolstered by panoramic 360-degree first-person views of the pre-rendered environments and significant amounts of pre-recorded speech. At the same time, perceived gameplay flaws once again often resulted in average scores. That didn’t stop the game from selling more than 300,000 copies by late 1998, starting a franchise that would generate four more titles in future years and outlast Cryo itself.

[Read more…]

Tagged With: 1997, Adventure, Cryo Interactive, Mixed Music Genres, PC, Pierre Estève, Stéphane Picq

Blast Corps Soundtrack

Blast Corps Soundtrack

Blast Corps Soundtrack, Graeme Norgate, 1997

Developer Rare arguably rose to fame and worldwide success with its Donkey Kong Country trilogy. However, it’s usually the Nintendo 64 era that is considered Rare’s golden age – no surprise, as the company seemed incapable of not churning out classic after classic for a while. That winning streak began with Blast Corps, released just in time for the console’s launch in Europe. The title was based on an idea by Rare founder Chris Stamper. For years, he had wanted to make a game about destroying buildings – simple as that. Beginning production in 1996, a team of just four developers (sometimes expanded to seven) fitted a gameplay concept around this idea: a nuclear missile carrier was out of control and steamrolling ahead on autopilot. To clear the way, the player controls an array of sometimes bizarre vehicles (including a giant one-armed robot with a rolling attack).

[Read more…]

Tagged With: 1997, Action, Graeme Norgate, Mixed Music Genres, N64, Rare

Chrono Trigger Soundtrack

Chrono Trigger Soundtrack

Chrono Trigger Soundtrack, Noriko Matsueda / Yasunori Mitsuda / Nobuo Uematsu, 1995

Yes, they don’t make them like they used to. Consider how Chrono Trigger, one of the greatest RPGs of all time, came about more or less by chance – not something you would see in today’s world of multi-million dollar productions that need to please stakeholders. Hironobu Sakaguchi (creator of Final Fantasy), Yuji Horii (creator of Dragon Quest) and Akira Toriyama (creator of Dragon Ball and Dragon Quest character designer) attended a computer graphics convention in the US. There, they got talking about their work in console RPGs, started to trade ideas back and forth – and the result was the appropriately titled “Project Dream”, spearheaded by a true all-star team. However, equally as important was the work of a relative industry newcomer – Masato Kato, who would write the script for one of the stranger and more mind-bending SNES RPG narratives out there. [Read more…]

Tagged With: 1995, Chrono (Franchise), Mixed Music Genres, Nobuo Uematsu, Noriko Matsueda, RPG, SNES, Square, Yasunori Mitsuda

Cook, Serve, Delicious! 3?! Soundtrack

Cook, Serve, Delicious! 3?! Soundtrack

Cook, Serve, Delicious! 3?! Soundtrack, Jonathan Geer, 2020

What do you do if you have delivered two successful instalments of your cooking simulation franchise and are wondering where to take things next? If you are developer Vertigo Gaming, the answer is: don’t change your winning formula, but have some fun with the premise. In other words: the core loop of clicking on the right ingredients at the right time while juggling multiple food orders didn’t change much. Reviewers did point out issues with the game’s UI and occasionally punishing difficulty level, but by large and enjoyed Cook, Serve, Delicious! 3?! (and its appetising art style). Where things took a left turn was with the game’s narrative. Set in a post-apocalyptic USA, your restaurant empire has been blown to pieces and now you’ve hit the road with a couple of helpful robots who’ve let you turn their van into a food truck.

[Read more…]

Tagged With: 2020, Action, Jonathan Geer, Mixed Music Genres, PC, PlayStation 4, Switch, Vertigo Gaming, Xbox One

Cthulhu Saves the World Soundtrack

Cthulhu Saves the World Soundtrack

Cthulhu Saves the World Soundtrack, Gordon McNeil, 2010

With the rise of indie games, the number of 8- and 16-bit styled titles has exploded. One of the most beloved genres from that era in gaming were JRPGs. It’s no surprise then that the retro game market has been flooded with titles that try to recapture the magic of genre classics like Final Fantasy, Dragon Quest, Star Ocean, Tales of… the list goes on and on. One of the better JRPG throwbacks was Zeboyd Games’ Cthulhu Saves The World. For the game’s soundtrack, Zeboyd Games turned to Gordon McNeil.

[Read more…]

Tagged With: 2010, Gordon McNeil, Mixed Music Genres, RPG, Xbox 360, Zeboyd Games

Dark Law: Meaning of Death Soundtrack

Dark Law: Meaning of Death Soundtrack

Dark Law: Meaning of Death Soundtrack, Satoshi Nagano / Michihiko Shichi, 1997

By 1997, the SNES software supply has dwindled to a trickle – but intriguing new games for the ageing console still popped up here and there. One such title was developer Sakata SAS’ Dark Law: Meaning of Death, the sequel to 1991’s Dark Lord. While the premise of its fantasy narrative was fairly pedestrian (ancient evil returns – and kidnaps the damsel in distress!), Dark Law surprised with its unexpected take on RPG gameplay tropes. Focused less on combat and more on exploration and puzzle-solving, Dark Law was considerably less linear than most other JRPGs. Instead of following a clearly delineated path, gamers would select from a series of short stories or scenarios that ultimately became connected. And true to its ominous name, Dark Law: The Meaning of Death dealt with unusually sombre subject matter (at least for a 16-bit RPG).

[Read more…]

Tagged With: 1997, Michihiko Shichi, Mixed Music Genres, RPG, Sakata SAS, Satoshi Nagano, SNES

Demons of Asteborg Soundtrack

Demons of Asteborg Soundtrack

Demons of Asteborg Soundtrack, 2021, Jacob Altmann / Roland Sepherulo

The number of retro games that fashion themselves as new Sega Genesis titles isn’t huge, but since the 2010s, there has been a steady trickle of such projects. 2021’s Demons of Asteborg was one of the stronger Genesis look-alikes, combining aspects of classic titles like Ghouls’n Ghosts and Castlevania: Bloodlines – and even a bit of Space Harrier. Developer Neofid Studios seasoned this Gothic platforming action with Metroidvania elements – and following a successful Kickstarter campaign, they even released Demons of Asteborg as a physical Sega Genesis cartridge (in addition to Switch and Steam ports). The game met with positive reviews praising the title’s polished gameplay and lovingly crafted presentation.

[Read more…]

Tagged With: 2021, Jacob Altmann, Mixed Music Genres, Neofid Studios, PC, Platformer, Roland Sepherulo, Sega Genesis, Switch

Descent Soundtrack (Mac)

Descent Soundtrack

Descent Soundtrack (Mac), Johann Langlie / Brian Luzietti / Larry Peacock / Jim Torres / Tim Wiles, 1995

Among the titles that ushered in the new era of 3D gaming during the mid-1990s, Descent sometimes gets a bit overlooked. Two years after Doom, Descent took the visualisation of three-dimensional spaces in video games to the next level. Through the framework of a space flight simulator, Parallax Software gave players six degrees of freedom to shoot their way through a series of off-world mines. Another first was the use of (almost) exclusively 3D graphics – instead of bitmaps – to depict the game’s world. It was no wonder that Descent could pull off such technical feats – its co-creators Mike Kulas and Matt Toschlog had previously worked on another revolutionary 3D title: Ultima Underworld. Critical acclaim and strong sales figures rewarded Parallax Software’s daring, leading to several ports and sequels – and enough fan devotion to crowdfund a prequel decades later!

[Read more…]

Tagged With: 1995, Brian Luzietti, First-Person Shooter, Jim Torres, Johann Langlie, Larry Peacock, Mac, Mixed Music Genres, Parallax Software, Tim Wiles

Diablo Soundtrack

Diablo Soundtrack

Diablo Soundtrack, Matt Uelmen, 1996

When Blizzard announced Diablo III at the 2008 Blizzcon Worldwide International, they chose a simple way to do so. All guitarist Laurence Juber had to do was to play the first few chords of the original Diablo’s signature tune. Of course, the piece in question was Matt Uelmen’s immortal “Tristram”. And according to Diablo III’s lead composer Russell Brower “over 10,000 people in the room knew EXACTLY what was coming”. Such is the power of a truly classic soundtrack composition that it can become the most memorable and thus quickest reference to the game or film it accompanied. That makes it all the more remarkable that it took 15 years for this composition – and the rest of Diablo’s music – to get a soundtrack release.

[Read more…]

Tagged With: 1996, Blizzard, Matt Uelmen, Mixed Music Genres, PC, RPG

Disgaea 2: Cursed Memories Soundtrack

Disgaea 2: Cursed Memories Soundtrack

Disgaea 2: Cursed Memories, Tenpei Sato, 2006

Nippon Ichi struck gold with Disgaea: Hour of Darkness – quite unexpectedly, given its niche nature as a strategy RPG with strong parody elements and a ton of anime and manga references. What was even more surprising was that Hour of Darkness sold even better in the United States than in Japan! For the sequel Disgaea 2: Cursed Memories, Nippon Ichi understandably chose to tweak and polish – rather than significantly alter – Hour of Darkness‘ formula. The result was another hugely in-depth strategy game that reviewers and genre fans welcomed with open arms – some even regarding it as a better title than Hour of Darkness.

[Read more…]

Tagged With: 2006, Disgaea (Franchise), Mixed Music Genres, Nippon Ichi, PlayStation 2, RPG, Tenpei Sato

Donkey Kong Country 2: Diddy’s Kong Quest Soundtrack (SNES)

Donkey Kong Country 2: Diddy's Kong Quest Soundtrack

Donkey Kong Country 2: Diddy’s Kong Quest Soundtrack (SNES), David Wise, 1995

While Donkey Kong Country remains the most historically important (and best-selling) entry in the franchise, it is Donkey Kong Country 2: Diddy’s Kong Quest that is usually most fondly remembered among gamers. Polished and bursting at the seams with ideas, Diddy’s Kong Quest remains one of the best 2d platformers ever created.

[Read more…]

Tagged With: 1995, David Wise, Donkey Kong Country (Franchise), Mixed Music Genres, Platformer, Rare, SNES

Donkey Kong Country Soundtrack (SNES)

Donkey Kong Country Soundtrack

Donkey Kong Country Soundtrack (SNES), Robin Beanland / Eveline Fischer / David Wise, 1994

It’s probably safe to say that Donkey Kong Country was always destined to be a blockbuster. What set the game on course for domination of the 1994 Christmas season were its ground-breaking graphics. More than nine million sold copies later, Donkey Kong Country had become a milestone in gaming history.

[Read more…]

Tagged With: 1994, David Wise, Donkey Kong Country (Franchise), Eveline Fischer, Mixed Music Genres, Platformer, Rare, Robin Beanland, SNES

Final Fantasy Brave Exvius Soundtrack

Final Fantasy: Brave Exvius Soundtrack

Final Fantasy Brave Exvius Soundtrack, Noriyasu Agematsu / Hitoshi Fujima / Junpei Fujita / Seima Kondo / Ryota Tomaru, 2015

Square Enix’s post-merger strategy was based mainly on the idea of “polymorphic content” – although some might say that this was simply the age-old strategy of milking popular brands for all that they’re worth. As a result, the number of games bearing the “Final Fantasy” moniker exploded from the mid-2000s onwards – and of course, the franchise would eventually jump on the freemium mobile gaming bandwagon once this business model started to take off in the 2010s. Final Fantasy Brave Exvius was developed by Alim, who had displayed their assured handling of this particular genre with Brave Frontier. However, critical reception of Brave Exvius remained mixed, despite the copious amounts of fan service Alim had added to the mix. Then again, 45 million downloads within five years of the game’s release were nothing to sneeze at, so Brave Exvius certainly didn’t rate as a commercial failure.

[Read more…]

Tagged With: 2015, Alim, Final Fantasy (Franchise), Hitoshi Fujima, Junpei Fujita, Mixed Music Genres, Mobile, Noriyasu Agematsu, RPG, Ryota Tomaru, Seima Kondo

Gauntlet IV Soundtrack

Gauntlet IV Soundtrack

Gauntlet IV Soundtrack, Masaharu Iwata / Hitoshi Sakimoto, 1993

In an industry dominated so much by spin, it is refreshing to see a corporate history description as honest as developer M2’s: “Gathered a bunch of friends who used to play Gauntlet together at the arcades and ported it to PC (X68000) for fun. Presented it to TENGEN/ATARI GAMES, who then sold it for the MegaDrive title after some back and forth.” It’s a perfectly succinct description of how Gauntlet IV came about – although it is worth pointing out that at least the game’s title was a clever bit of marketing. Technically, Gauntlet IV was a significantly enhanced port of the original Gauntlet, adding three new gameplay modes. However, naming the game after an eight-year-old title that had already been ported many times to other platforms probably didn’t look like a promising strategy. So, a roman numerical was added, and Gauntlet IV was instead sold as a sequel.

[Read more…]

Tagged With: 1993, Action, Gauntlet (Franchise), Hitoshi Sakimoto, M2, Masaharu Iwata, Mixed Music Genres, Sega Genesis

Gokinjo Bouken Tai Soundtrack

Gokinjo Bouken Tai Soundtrack

Gokinjo Bouken Tai Soundtrack, Akihiko Mori, 1996

Gokinjo Bouken Tai is one of those 16-bit games that could have only come out of Japan – and of course was never released anywhere else. It’s a joyous, upbeat adventure, befitting its protagonist – young kindergartner Mana, who lives in a small Japanese town with her family. What makes Mana special is her ability to see and interact with youkai – Japanese spirits, gods and demons. Gokinjo Bouken Tai’s gameplay arguably hews closely to traditional JRPG tropes. However, its anime-inspired, unusual setting and the obvious love and care that has gone into creating its colourful world turn it into a small, largely undiscovered gem.

[Read more…]

Tagged With: 1996, Akihiko Mori, ITL, Mixed Music Genres, RPG, SNES

GoldenEye 007 Soundtrack (Nintendo 64)

GoldenEye 007 Soundtrack

GoldenEye 007 Soundtrack (Nintendo 64), Grant Kirkhope / Graeme Norgate, 1997

It’s no exaggeration to say that GoldenEye 007 was a game-changer. By the mid-1990s, games based on movies had (justly) developed a disastrous reputation, and the fact that GoldenEye 007 was released a full 18 months after the film didn’t help matters. And of course, this was a first-person shooter designed for a console, rather than for a PC – back then, the natural home for FPS titles. But in the end, none of this mattered. GoldenEye 007 went on to sell more than eight million copies, becoming one of the most successful games of its console generation. Its reception among reviewers was just as enthusiastic, and there’s no doubt GoldenEye 007 has left a lasting legacy – who could forget its legendary multiplayer mode? Not bad for a title developed by an inexperienced team that spent a full three years completing the game.

[Read more…]

Tagged With: 1997, First-Person Shooter, Graeme Norgate, Grant Kirkhope, Mixed Music Genres, N64, Rare

Hob Soundtrack

Hob Soundtrack

Hob Soundtrack, Matt Uelmen, 2017

With their two Torchlight titles – particularly the excellent Torchlight II – developer Runic Games had established their credentials in the action RPG space, even managing to hold their ground against all-mighty rivals like Diablo III. Their next title was Hob, which shifted focus towards an open-world adventure that bore a clear debt to The Legend of Zelda: A Link to the Past. The world of Hob is a giant machine made of myriads of levers, dials and pulleys that the title character must utilise to repair and cleanse the land, which a mysterious force has corrupted. Hob’s concept of its realm as a titanic mechanical contraption is appealing and the perfect set-up for many visual wonders and intriguing puzzles, although reviewers also pointed out the game’s more frustrating aspects, for example its combat.

[Read more…]

Tagged With: 2017, Action Adventure, Matt Uelmen, Mixed Music Genres, PC, PlayStation 4, Runic Games

Knockout City Soundtrack

Knockout City Soundtrack

Knockout City Soundtrack, The Soundlings, 2021

Just about any sport in existence has been immortalised in at least one video game (well, maybe not synchronised swimming – yet). Still, some sports have arguably proven more popular than others once turned into interactive screen entertainment. One of the sports rarely encountered in video games is dodgeball. Maybe that’s because of its inherent simplicity and lack of strategy. However, the same features can also be a strength since they make it easy to transpose dodgeball into new settings and gameplay modes. Case in point: Velan Studios’ Knockout City, which sees teams of players chasing each other through the titular futuristic city, trying to knock each other out by hitting their opponents with a ball. Sure enough, when asked why they went with dodgeball as the game’s core gameplay component, Velan Studios CEO Karthik Bala responded that it was an “intuitive” sport whose concept everyone understands.

[Read more…]

Tagged With: 2021, Mixed Music Genres, PC, PlayStation 4, Sport, Switch, The Soundlings, Velan Studios, Xbox One

Lock On Soundtrack

Lock On Soundtrack

Lock On Soundtrack, Akihiko Mori, 1993

Using the SNES’s famed 3D capabilities for a combat flight simulator seems like an obvious choice. However, despite the popularity of After Burner-style games in the late 80s and early 90s, not many titles of this kind were released on the SNES. One of the few SNES flight simulators was the blandly-titled Lock On (not that the Japanese release name Super Air Diver made any sense, but it sure sounds more fun). For post SNES-era gamers, the best way to view developer Copya System‘s Lock On is probably as a kind of simplified Ace Combat. Some of that simplification was inevitable, given that the SNES’ famous Mode 7 could only generate 3D graphics of limited complexity. However, in the eyes of many reviewers, the bigger issue was the monotonous mission and gameplay structure that distracted from the game’s fluid, fast graphics.

[Read more…]

Tagged With: 1993, Akihiko Mori, Copya System, Mixed Music Genres, Shoot'em Up, SNES

Maglam Lord Soundtrack

Maglam Lord Soundtrack

Maglam Lord Soundtrack, Chiaki Fujita / Nobuo Kiyota / Kyouko Nakamura / Kiyoto Ohtani, 2021

For its most recent game, developer Felistella didn’t stray too from what worked for them in the past. Mixing elements of visual novels with strategy and action RPGs in their Summon Night and Hyperdimension Neptunia titles, Felistella delivered a similar experience with 2021’s Maglam Lord. In tune with those earlier games’ humorous tone, Maglam Lord follows Killrizark, an all-mighty demon lord sealed away after an epic battle. Every RPG fan worth their salt will be able to guess what happens next – at least up to a point. After many years, Killrizark awakens – weakened and ready to regain his strength by eating as many innocent souls as possible. That is, until he is told he’s been declared an endangered species by the government.

[Read more…]

Tagged With: 2021, Chiaki Fujita, Felistella, Kiyoto Ohtani, Kyouko Nakamura, Mixed Music Genres, Nobuo Kiyota, PlayStation 4, RPG, Switch

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