The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
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Nobunaga’s Ambition: Tenshouki Soundtrack (PC-98 – Soundware Version)

Nobunaga's Ambition: Tenshouki Soundtrack

Nobunaga’s Ambition: Tenshouki Soundtrack (PC-98), Yoko Kanno, 1994

Tenshouki, the sixth instalment of Koei’s long-running Nobunaga’s Ambition franchise, heralded the end of an era in several ways (despite its strategy gameplay that focused on medieval Japanese warlords not changing much). The last Nobunaga’s Ambition game to be released on the PC-98 series of Japanese personal computers, it was also the final franchise title to see the light of day on 16-bit platforms. Most importantly for our purpose, it was the last Nobunaga’s Ambition game to be scored by franchise mainstay Yoko Kanno.

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Tagged With: 1994, Koei, Nobunaga's Ambition (Franchise), Orchestral, PC-98, Simulation/Strategy, Yoko Kanno

Nobunaga’s Ambition: Haouden Soundtrack (PC-98 – Soundware Version)

Nobunaga's Ambition: Haouden Soundtrack

Nobunaga’s Ambition: Haouden Soundtrack (PC-98), Yoko Kanno, 1992

As with previous instalments of the Nobunaga’s Ambition franchise, Koei only tweaked details for its fifth instalment, Haouden. Clearly, Koei had hit upon a winning formula, happy to churn these games out to an audience hungry for their fix of historical strategy games that prioritised gameplay depth over fancy graphics. Not surprisingly, what stood out most about Haouden’s presentation was its soundtrack, provided by series regular Yoko Kanno.

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Tagged With: 1992, Koei, Nobunaga's Ambition (Franchise), Orchestral, PC-98, Simulation/Strategy, Yoko Kanno

Romance of the Three Kingdoms IV Soundtrack (PC-98 – Soundware Version)

Romance of the Three Kingdoms IV Soundtrack

Romance of the Three Kingdoms IV Soundtrack (PC-98), Jun Nagao, 1994

As with Nobunaga’s Ambition, developer Koei tended to make only incremental changes to the gameplay formula of its other flagship series, Romance of the Three Kingdoms. Heavy on strategising, resource management and processing stats while set in feudal China, Romance of the Three Kingdoms IV: Wall of Fire differed little from its franchise predecessors of historical turn-based strategy titles. Still, reviewers agreed that as long as you were tuned into this particular kind of games that favoured depth over action and fancy visuals, Wall of Fire provided addictive entertainment. As was common during the early 1990s, the game was ported to several computer and console platforms (even the 32X!) – not that there was much perceivable difference between the ports, with the 32-bit versions of the game looking virtually identical to their 16-bit brethren.

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Tagged With: 1994, Jun Nagao, Koei, Orchestral, PC-98, Simulation/Strategy

Tamashii no Mon – Dante Shinkyoku yori Soundtrack (Soundware Version)

Tamashii no Mon - Dante Shinkyoku yori Soundtrack

Tamashii no Mon – Dante Shinkyoku yori Soundtrack, Masumi Ito / Yoshiyuki Ito / Fiori Wakakuwa, 1992

It turns out 2010’s God of War clone Dante’s Inferno wasn’t the first video game based on Dante Alighieri’s 14th-century poem The Divine Comedy. But maybe that’s no surprise, given the work’s towering literary status and its vivid imagery of Hell’s nine circles, making it ripe for adaptations into other media. Another game inspired by The Divine Comedy was Koei’s Tamashii no Mon – Dante no Shinkyoku yori (literally: Gate of Souls – From Dante’s Divine Comedy). As one might expect, players assume Dante’s role as he struggles to find his way through the depths of Hell. The developers cast the game as an adventure title with platforming and melee elements while making excellent use of the ageing PC-98’s graphical capabilities. The clever use of a limited colour palette combined with fantastic sprite art truly brought the game’s nightmarish settings to live.

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Tagged With: 1992, Fiori Wakakuwa, Koei, Masumi Ito, Mixed Music Genres, PC-98, Platformer, Yoshiyuki Ito

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