Streets of Rage 3 Soundtrack, Motohiro Kawashima / Yuzo Koshiro, 1994
By the time Sega got around to developing Streets of Rage 3, the company faced a bit of a conundrum. Streets of Rage 2 had left its mark on one of the most popular video game genres of the early 90s. It emerged as a true genre classic by making smart, incremental changes to the formula introduced by Streets of Rage. There was precious little left to improve, so where could the developers take the franchise with Streets of Rage 3? The answer: add a few new gameplay mechanics, change the game’s visual style somewhat, but otherwise leave well enough alone. Well, that last point applied to the Japanese version of the game. When ported to the West, the game’s difficulty was significantly cranked up, to the point of unfairness and frustration. Sadly, to this day, Streets of Rage 3 serves as a reminder of how not to localise a game.