The Greatest Game Music

Reviews of truly outstanding game music

  • Soundtracks
  • Composers
  • Companies
  • Platforms
  • Franchises
  • Music Genres
  • Game Genres
  • Years

‘Splosion Man Soundtrack

'Splosion Man Soundtrack

‘Splosion Man Soundtrack, Matt Chaney / John DeBorde / Joshua Mosley, 2009

You’ve just got to appreciate titles like ‘Splosion Man that take one particular, fun aspect of video games and build their entire gameplay around it. In this case, that common video game element is – of course – explosions. No matter if you’re trying to solve the game’s platforming puzzles, kill enemies, or simply jump – all it takes is an explosion from the game’s self-combusting protagonist.

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Tagged With: 2009, Jazz/Funk, John DeBorde, Joshua Mosley, Matt Chaney, Platformer, Twisted Pixel Games, Xbox 360

Alpha Squad Soundtrack

Alpha Squad Soundtrack

Alpha Squad Soundtrack, Stemage, 2011

On the Alpha Squad soundtrack, Stemage – founder of metal band Metroid Metal – faced the same challenges as many artists who made their name in the game music arrangement scene and now embarked on their first original soundtrack. No longer able to rely on other composers’ works, can the new material still meet heightened expectations?

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Tagged With: 2011, Dragon Divide, Rock/Metal, Run and Gun, Stemage, Xbox 360

Battlefield: Bad Company 2 Soundtrack

Battlefield: Bad Company 2 Soundtrack

Battlefield: Bad Company 2 Soundtrack, Mikael Karlsson, 2010

Battlefield: Bad Company’s soundtrack had turned heads through the involvement of classical composer Mikael Karlsson. As a successful writer of modern (sometimes avant-garde) classical music and with an impressive body of well-received orchestral works, ballets and operas under his belt, Karlsson seemed like an unusual choice to score a first-person shooter. The link between Karlsson and the Battlefield franchise was Stefan Strandberg, sound director at game developer DICE. Friends during their study years in Stockholm, they reconnected when Karlsson moved to New York and a demo tape of his made it into the hands of Strandberg.

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Tagged With: 2010, Electronic Arts, First-Person Shooter, Mikael Karlsson, Orchestral, PC, PlayStation 3, Xbox 360

Cthulhu Saves the World Soundtrack

Cthulhu Saves the World Soundtrack

Cthulhu Saves the World Soundtrack, Gordon McNeil, 2010

With the rise of indie games, the number of 8- and 16-bit styled titles has exploded. One of the most beloved genres from that era in gaming were JRPGs. It’s no surprise then that the retro game market has been flooded with titles that try to recapture the magic of genre classics like Final Fantasy, Dragon Quest, Star Ocean, Tales of… the list goes on and on. One of the better JRPG throwbacks was Zeboyd Games’ Cthulhu Saves The World. For the game’s soundtrack, Zeboyd Games turned to Gordon McNeil.

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Tagged With: 2010, Gordon McNeil, Mixed Music Genres, RPG, Xbox 360, Zeboyd Games

Dead Space 2 Soundtrack

Dead Space 2 Soundtrack

Dead Space 2 Soundtrack, Jason Graves, 2011

“The Same. But Different. Yet Better.” According to Jason Graves, those were the words that he stuck above his monitor when composing Dead Space 2. Considering the success of Dead Space’s aural aspects – two BAFTAs and a degree of media attention few game scores ever achieve – Grave’s goal was no doubt an ambitious one. Then again, no matter how ferocious Dead Space’s soundtrack was, there was room for improvement. Graves’ breakthrough work was the equivalent of a horror movie that tries to scare its audience with jump scare after jump scare. And at some stage, watching monsters leap at the protagonist for yet another “boo!” effect gets old.

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Tagged With: 2011, Electronic Arts, Jason Graves, Orchestral, PC, PlayStation 3, Third-Person Shooter, Xbox 360

Harry Potter and the Chamber of Secrets Soundtrack

Harry Potter and the Chamber of Secrets Soundtrack

Harry Potter and the Chamber of Secrets Soundtrack, Jeremy Soule, 2002

The Harry Potter and the Chamber of Secrets soundtrack is easily the best of Jeremy Soule‘s five scores for the franchise. It also benefits from a better album presentation than Soule’s other Harry Potter soundtracks. Only eight minutes of notable material are missing from the album release, which thankfully excises a lot of ruminative underscore. In fact, Chamber of Secrets is Soule’s most satisfying fantasy soundtrack. Yes, that’s a big claim to make, considering his work on franchises like The Elder Scrolls and Guild Wars. But Chamber of Secrets achieves a consistency of quality that Soule’s more bloated scores don’t accomplish. He doubtlessly deserved his 2004 win of the BAFTA Games Award for Best Original Music for Chamber of Secrets.

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Tagged With: 2002, Action Adventure, GameCube, Harry Potter (Franchise), Jeremy Soule, KnowWonder, Orchestral, PC, PlayStation 2, Xbox 360

Harry Potter and the Half-Blood Prince Soundtrack

Harry Potter and the Half-Blood Prince Soundtrack

Harry Potter and the Half-Blood Prince Soundtrack, James Hannigan, 2009

Harry Potter and the Order of the Phoenix turned to be industry veteran James Hannigan’s breakthrough work – a delectably luscious orchestral game score that topped Jeremy Soule’s previous contributions to the franchise and could proudly sit aside John Williams and Patrick Doyle’s Harry Potter soundtracks. It’s no surprise then that Hannigan’s Harry Potter and the Half-Blood Prince soundtrack doesn’t change the winning formula. Hannigan’s follow up work is as riveting as Order of the Phoenix, but it does introduce a few noteworthy changes.

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Tagged With: 2009, Action Adventure, Electronic Arts, Harry Potter (Franchise), James Hannigan, Orchestral, PC, PlayStation 2, PlayStation 3, Wii, Xbox 360

Harry Potter and the Order of the Phoenix Soundtrack

Harry Potter and the Order of the Phoenix Soundtrack

Harry Potter and the Order of the Phoenix Soundtrack, James Hannigan, 2007

There is some irony to the fact that in several interviews, James Hannigan voiced his concern about film scores by default overshadowing the music written for the game adaptation. If anything, Hannigan’s Harry Potter and the Order of the Phoenix soundtrack is the opposite case. Nicholas Hooper’s movie soundtrack was largely deemed underwhelming. Meanwhile, Hannigan garnered praise for his game score that in the eyes of many was the superior work. Indeed, it hits almost all the right notes for a sweeping, yet relatable fantasy epic like the Harry Potter series. Hannigan achieves a perfect balance between humour, magic and gravitas, mixing moods and orchestral colours masterfully. The only thing missing might be a more pervading sense of adventure and romanticism. Fortunately, this is something that Hannigan would address on The Half-Blood Prince.

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Tagged With: 2007, Action Adventure, Electronic Arts, Harry Potter (Franchise), James Hannigan, Orchestral, PC, PlayStation 2, PlayStation 3, PSP, Wii, Xbox 360

IL-2 Sturmovik: Birds of Prey Soundtrack

IL-2 Sturmovik: Birds of Prey Soundtrack

IL-2 Sturmovik: Birds of Prey Soundtrack, Jeremy Soule, 2009

IL-2 Sturmovik: Birds of Prey arrived at the tail end of the World War II game genre’s huge popularity. As such, game music fans had witnessed many different approaches to underscoring this most devastating of armed conflicts. Especially Michael Giacchino‘s oeuvre had been a potent display of how to put war into music in various ways.

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Tagged With: 1C:Maddox Games, 2009, Gaijin, Jeremy Soule, Orchestral, PlayStation 3, Shoot'em Up, Xbox 360

Kameo: Elements of Power Soundtrack

Kameo: Elements of Power Soundtrack

Kameo: Elements of Power Soundtrack, Steve Burke, 2005

It’s hard to say whatever curse it might have been, but throughout the 2000s, developer Rare struggled with cancellations or lengthy delays on several of its games. This fate also befell Kameo: Elements of Power, which was in development for a full five years. Initially announced as Ariel’s Quest for the GameCube, production was moved to the Xbox after Microsoft purchased Rare. Ultimately, Kameo: Elements of Power became one of the launch titles for the Xbox 360. Given its protracted development, it was no surprise to see just how polished Kameo was, with its lavish fantasy visuals praised by nearly every critic. Views on the game’s playability and length were slightly more divided. Still, while Kameo didn’t manage to capture the magic of Rare’s classic Nintendo titles, it enjoyed strong enough sales and a generally warm reception.

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Tagged With: 2005, Action Adventure, Orchestral, Rare, Steve Burke, Xbox 360

Kinect Star Wars Soundtrack

Kinect Star Wars Soundtrack

Kinect Star Wars Soundtrack, Gordy Haab / Kyle Newmaster, 2012

It’s curious to see how little joy music fans could derive from the soundtracks for so many Star Wars games. Often, they were ultimately compilations and adaptations of John Williams’ immortal scores – in which case, it felt like you might as well just get the real deal and buy the movie score album. Of course, there’s also a fair number of Star Wars games that came with an original score. But from Clint Bajakian’s Dark Forces to Jeremy Soule‘s Knights of the Old Republic, Frank Klepacki’s Empire at War and Mark Griskey’s The Force Unleashed titles – while they all did a competent job at replicating Williams’ signature franchise sound, the music often suffered from a significant lack of substance and felt underdeveloped.

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Tagged With: 2012, Gordy Haab, Kyle Newmaster, Orchestral, Run and Gun, Terminal Reality, Xbox 360

Turning Point: Fall of Liberty Soundtrack

Turning Point: Fall of Liberty Soundtrack

Turning Point: Fall of Liberty Soundtrack, Michael Giacchino, 2008

No doubt, Michael Giacchino‘s body of work includes some of game music’s best and most influential orchestral scores. Specifically, it’s the Medal of Honor soundtracks that secured his name in the annals of game soundtracks. However, Giacchino’s most fascinating and curious work of game music is another one: the Turning Point: Fall of Liberty soundtrack.

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Tagged With: 2008, First-Person Shooter, Michael Giacchino, Orchestral, PC, PlayStation 3, Spark Unlimited, Xbox 360

Viva Piñata Soundtrack

Viva Piñata Soundtrack

Viva Piñata Soundtrack, Grant Kirkhope, 2006

There was a time when Viva Piñata was touted as one of the fledgling Xbox 360’s most important franchises, even accompanied by a tie-in television show. Ultimately, Viva Piñata didn’t go down in game history as anything close to a gamechanger or a classic like some of developer Rare’s previous titles. Still, the game’s colourful graphics and relatively novel nature as a first-person life and gardening simulation left a positive enough impression with reviewers and gamers. In fact, the feedback was strong enough for Rare to release a sequel titled Viva Piñata: Trouble in Paradise, allowing the developers to implement features they had to leave out of the first game due to time pressures.

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Tagged With: 2006, Grant Kirkhope, Orchestral, PC, Rare, Simulation/Strategy, Xbox 360

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