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The Greatest Game Music

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The 7th Saga Soundtrack

The 7th Saga Soundtrack

The 7th Saga Soundtrack, Norihiko Yamanuki, 1993

It is hardly surprising that some games are remembered less for the full balance of their strengths and weaknesses than for their single most pronounced feature. And so, when seasoned players look back on Produce’s The 7th Saga, what tends to come up first is not its peculiarly sombre atmosphere or its range of playable characters. Instead, retrospective discussion is dominated by its absolutely punishing difficulty level, made even harsher in the US release, which demanded hours of grinding almost from the outset. It is a pity, then, that The 7th Saga’s reputation as the SNES’s most brutal RPG so often overshadows its genuine accomplishments.

One of those accomplishments is Norihiko Yamanuki’s unexpectedly understated, at times haunting score, which runs counter to almost every JRPG cliché. It is difficult to contextualise the stylistic surprise of The 7th Saga soundtrack within Yamanuki’s wider body of work, largely because that body of work is so slight. Outside The 7th Saga, the only other game music credit readily identifiable on English-language sites is Madou Ou Granzort, a solid, if not especially remarkable, PC Engine score.

Perhaps this lack of context is actually to the music’s advantage. It leaves The 7th Saga soundtrack as a fascinating mystery, a beautifully realised curiosity. What is most striking about the score is just how subdued and introspective it is, even more so than an RPG soundtrack such as Secret of Evermore, which quite consciously avoids overt melodrama. Opening track “Beginning of a Tale” establishes the prevailing mood immediately: a serene, distant flute melody drifting above layers of ticking, clockwork-like sounds, punctuated in unusually effective fashion by tuba notes.

The 7th Saga Soundtrack

There is a duality at work in “Beginning of a Tale” that comes to define the score as a whole and makes The 7th Saga such an interesting work. On the one hand, much of the music feels elusive and remote, as though sounding from some cold and distant realm. It is no surprise that one of the overworld themes is titled “Frozen Depths of the Earth”. On the other hand, Yamanuki offsets the compositions’ chilly inertia with long-lined, lovely melodies that restore warmth to the music’s frosted bones.

The balancing act is subtler than that brief description suggests. Given the soundtrack’s general sparseness and downcast mood, direct, full-bodied melodies delivered by the whole orchestra would be entirely the wrong fit. A careful compositional hand is needed to introduce melodicism without disturbing the score’s restraint. Yamanuki meets that challenge beautifully through a series of creative instrumental choices. Many of the soundtrack’s melodies are assigned to reed organ or flute, both unusual lead instruments for a JRPG. Their rustic timbres give the music a homespun, low-key quality that suits its reserved demeanour perfectly. Yet these colours do more than define atmosphere. Their modest charm also deepens the score’s emotional pull.

This focus on chamber-sized textures and relatively minimal material works because Yamanuki’s melodic gifts are so strong. Often, he is content to write a single, non-repeating melody that carries nearly an entire cue. “Fortress City” is a beautiful example of how little he needs to cast a spell: a hushed flute line against soft percussion is enough to make the track quietly captivating. “Wilme Pelin” remains close to the same formula, but reveals just how romantic The 7th Saga soundtrack can occasionally become. Even the near-ambient “Kamil Dowonna” never wears thin, thanks to the strength of its melodic writing.

There are moments, however, when the score turns colder and more forbidding. Tellingly, this happens most often in the world map themes. The narrative intention, and the effect, are both clear. Yamanuki evokes a vast world not through genre-typical bombast, but through far quieter means. Calm instrumental soli echo in the distance on “World Map” and “The Farthest Reaches”, tracing lonely melodies across immense, empty space: a world lying dormant for ages. It is a refreshingly different conception of what epic game music can sound like.

The 7th Saga Soundtrack

A bleak march such as “Frozen Depths of the Earth” sets its forlorn, tinkling arpeggio lead against thundering timpani, relentless snare drums, and heavy string chords. At times, the same desolate mood seeps into the character themes. The almost ghostly synth melody of “Lux Tizer” seems made up as much of echoes as of actual notes, deliberately diminishing the theme’s material presence. The effect perfectly captures the character’s bottomless melancholy as one of the last survivors of a dying race, ultimately destined to perish.

That is not to say there is no lightness to be found here. Yamanuki also uses the score’s earthy quality to generate a few ingratiating, playful moments. “Esuna Busy” begins with a tribal flourish before unexpectedly turning sprightly and mischievous through its flute writing. “Olvan Jaess” is more directly upbeat, built around a buoyant flute solo. “Lively Village” places its instruments at an odd acoustic distance, as if the music were being recalled from a dream, but that only creates an intriguing counter-effect to the cue’s animated woodwind melodies. And then there is “Mecha Glider”, the soundtrack’s one true moment of soaring, anthemic melodicism, which Yamanuki handles with complete assurance.

Not everything on The 7th Saga soundtrack works equally well. When the setting calls for more overtly dramatic or adventurous expression, particularly in the battle music but also in a piece like “The Seven Apprentices”, Yamanuki sometimes struggles to reconcile his naturally meandering style with the need for stronger forward momentum. As a result, “The Seven Apprentices” feels rather overextended, while the battle cues can suffer from inflexible rhythms. A final boss track such as “Battle in a World of Fading Hope” even feels somewhat ill-judged, its awkward bounciness undermining the intended gravity. That said, “Epic Confrontation”, with its aggressive dissonant string layers, still manages to generate a surprising degree of intensity while remaining consistent with the soundtrack’s relatively static aesthetic.

Within the vast SNES catalogue, there is very little before or after The 7th Saga that sounds quite like this inspired realisation of a truly original approach to RPG scoring, one that rejects the genre’s usual eclecticism in favour of a cohesive sound world entirely its own.

Comments

  1. Boz says

    March 30, 2019 at 7:09 am

    As someone who has listened to music from the 7th Saga soundtrack almost weekly for years and played this game when it was released, I feel compelled to thank you for this article. It’s great to see someone praise of the originality of this OST!

    Reply
  2. Simon Elchlepp says

    March 30, 2019 at 1:11 pm

    Glad to hear you enjoyed the review and thank you for your kind words! Yes, it’s the kind of mysterious, elusive (and indeed original) score you can keep coming back to. I remember reading about The 7th Saga ages ago when it was released, but never actually played it. Then I came across the soundtrack by chance when listening to SNES soundtracks from A-Z a few years ago – and this was the first one I really enjoyed! Also, did you ever beat the game? 😉

    Reply
    • Anonymous says

      July 27, 2020 at 5:53 am

      Oh yeah, many several times

      Reply
  3. Michael C Paone says

    July 11, 2020 at 9:40 pm

    This is awesome. I know everything you are saying here.

    Reply
  4. Anonymous says

    September 26, 2020 at 6:31 am

    This is a great review of an awesome soundtrack. It’s great to see some acknowledgement for some of the work done with limited resources, not to mention with limited recognition 🙂 Thank you

    Reply
    • Simon Elchlepp says

      September 26, 2020 at 7:51 pm

      Thank you for your kind words and glad you enjoyed the review! This soundtrack was a really pleasant surprise for me (didn’t really have it on my radar) and unearthing these lesser known soundtracks is really what I’m hoping this website achieves.

      Reply
  5. Cube Kid says

    February 17, 2021 at 8:49 am

    This was one of the first RPGs I played, at the age of 11, and I absolutely adored it. I agree with much of what you’ve said, but Battle In A World Of Fading Hope remains my favorite track. I remember feeling surprised when I first heard it, and with how unusual it sounded compared to the rest, it made me feel like I really had been sent to ‘Another World’, a place more dangerous and mysterious than the world before.

    Reply
    • Simon Elchlepp says

      February 17, 2021 at 8:59 pm

      Thanks for your thoughtful comment and for sharing your story with the game! I really appreciate you explaining why you enjoy one of the tracks I didn’t connect with – the more varying views on pieces of art we get, the richer and more meaningful the conversation. I can see your point – the soundtrack’s whole aesthetic seems to be based on creating an alien world, and maybe “Battle in a World of Fading Hope” takes that approach to its conclusion.

      Reply
  6. Justus Bowman says

    September 11, 2021 at 4:54 am

    A wonderful soundtrack. Thanks for the article. 🙂

    Reply
    • Simon Elchlepp says

      September 11, 2021 at 9:48 am

      Thanks, glad you enjoyed it!

      Reply

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